Well, for those of you who don't know, I live in Joplin, MO, and an EF5 tornado came through on 22 May 2011 @ about 5:30 CDT. Our house is fortunately undamaged, but we went without power for a week, which makes it hard to work on the computer.
However, I have made some improvements to the game editor. The Map drawing feature now works, so it is now possible to create maps using tile-based map editing. Also, the tile importer works, but I'm still trying to figure out how I want the tile editor to work, so for now tiles have to be created in a seperate editor, like MS Paint, and imported.
Next up is collision boundary integration, I think. I'll play that by ear as development requires it.
I hope to have more updates comming soon now that our power is back online!
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